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"We have a lot of talented people across all our studios," said MP3's art director, Rob Nelson, "and this just means we can bring the right people in for a specific task when needed - and it gives the games a consistant level of quality and an approach that's Rockstar."Įnvironments are fully destructible we're going to see a wheel-based weapon selection window and a new cover system will use scenic objects. It has been mentioned before that development has been a joint effort, but specifically who was involved was unknown until now. MP3 is now a collaborative effort between four of Rockstar's studios: Vancouver is still developing as before, but New England, Toronto and London are now all involved.
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Payne has dissolved from hard boiled New Yorker to a struggling alcoholic since the end of MP2.
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The magazine says we're going to see points where Payne "has a full head of hair" - there are screens which still show him as bald - and that he "isn't the booze-soaked hulk we'd been led to expect." Now, though, the baldness is gone, but he seems to be having a mental meltdown, as shown on the mag's cover.ĭon't expect Max to wear his mane throughout the entire game, though.
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The magazine shows Payne with hair, in contrast to the character first shown two years ago as shaven, chubby and dirty. It sold the IP to Take Two in 2004, and has since worked on Alan Wake. Remedy Entertainment made the first two games. Series has been a single-player experience up until now. EDGE has featured Max Payne 3 on its latest issue following the game's first new screens in two years last week, confirming all new info as well as online multiplayer.Īnnounced back in 2009 for PS3, 360 and PC.